The Aural Adventure of Papa Sangre II

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Tuesday, May 6, 2014

IF Device 6 was a novel given life before your eyes, Papa Sangre II is an audiobook breathing life into your imagination.

Papa Sangre II is a game of sound, you see. It can only really be played with headphones on, and best played with the gyroscope control scheme. Other control schemes, such as swipe and tilt are available, but the gyroscope helps provide for the best immersion.

It’s difficult to visualize how the game plays out with mere words or photos, but basically, the only things on your screen are buttons representing hands and feet, and a large compass in the middle of the screen. The only way to navigate through the game is by pointing the gyroscope in the proper directions and pressing the feet button to walk, and the hand buttons to open or pick up necessary things.


What exactly is going on in the game, you ask? Well, for starters, you’re dead. The only way you can come back to the world of the living is to collect fragments of your memories, which, in the afterlife, are represented by sounds. Pretty convenient, eh? But it’s not all just the sound of memories you hear in the game. As will be suggested earlier in the game, it is best to play the game with your eyes closed, so you can visualize for yourself whenever you step over gravel or slosh through a river, all while being guided by the narrator who is voiced by none other than the man who knows death all too well, Sean Bean.

Papa Sangre II is unlike anything out there. With a sound engine made specifically for the game’s heavy reliance on sound and the premise of “seeing” with your eyes, half the adventure is the guidance of the sound, and the other half can be as great as your imagination can be. Just don’t try to play it in public. Closing your eyes and swinging your mobile device of choice around may elicit a few chuckles from people watching you.

Published in the Sun.Star Davao newspaper on May 07, 2014.


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